27.11.2009, 13:35
I have no idea how the modding works for IL-2 so I cannot offer a well informed opionion. I do have, however, a lot of experience with online gaming and have been driven out of playing at least one game (Battlefield 2) by excessive cheating on the servers. Yes it happens, no, it is not a myth. Will it happen to IL-2 if the possibility to cheat is made easier? No idea, I have no clue what is going on in the head of cheaters who delight in winning without any skill.
I understand and support the idea of a standard baseline identical for all players (and why not use that which everyone has anyways, the original planes). My question is, why not adher to that rule? You want a modded "original"? Just put it in its own slot. Where is the problem with that? Everybody can use their modded planes and we still have the common baseline. Either I am terribly dense and misunderstanding something or I have yet to see a reasoning of why the baseline should be abandoned. Memory cannot really be an argument in a game as ressource-hungry as this one (if you want good graphics).
Party on!
I understand and support the idea of a standard baseline identical for all players (and why not use that which everyone has anyways, the original planes). My question is, why not adher to that rule? You want a modded "original"? Just put it in its own slot. Where is the problem with that? Everybody can use their modded planes and we still have the common baseline. Either I am terribly dense and misunderstanding something or I have yet to see a reasoning of why the baseline should be abandoned. Memory cannot really be an argument in a game as ressource-hungry as this one (if you want good graphics).
Party on!