29.11.2009, 11:22
Hi. I read somewhere here on a forum, that somebody had same problem.
It has some connection with memory owerflowing (CTRL+ALT+DEL and check RAM memory usage-it is constantly increasing, even if you have 4GB, like i have) and I think, that it is connected with graphics textures in some way, because temporary SOLUTION is switch over to DirectX rendering before you will use full mission builder (FMB). After you are done in FMB, switch back to OpenGL.
I would like to know too, if there is different stable (better) solution for this weird problem.
It has some connection with memory owerflowing (CTRL+ALT+DEL and check RAM memory usage-it is constantly increasing, even if you have 4GB, like i have) and I think, that it is connected with graphics textures in some way, because temporary SOLUTION is switch over to DirectX rendering before you will use full mission builder (FMB). After you are done in FMB, switch back to OpenGL.
I would like to know too, if there is different stable (better) solution for this weird problem.