08.12.2009, 05:27
Hi,
here are the RGB values I use with PS:
[FIELDS]
LowLand0 = 0
LowLand1 = 1
LowLand2 = 2
LowLand3 = 4
MidLand0 = 6
MidLand1 = 8
MidLand2 = 11
MidLand3 = 13
Mount0 = 16
Mount1 = 18
Mount2 = 21
Mount3 = 23
Country0 = 25
Country1 = 27
Country2 = 29
Country3 = 31
City0 = 33
City1 = 35
City2 = 36
City3 = 38
AirField0= 40
AirField1= 41
AirField2= 43
AirField3= 45
Wood0 = 46
Wood1 = 48
Wood2 = 50
Wood3 = 51
Water0 = 53
Water1 = 54
Water2 = 56
Water3 = 57
For roads, you can use:
Rail = 102
Road = 63
Highway = 160,
but sometimes another texture appears along the roads, I guess there's something to do with the layer to get correct roads but I couldn't find what ... That's why I use Gimp for drawing roads and rails (set the layer with "transparency" and it will look OK in the game).
Hope it helps.
here are the RGB values I use with PS:
[FIELDS]
LowLand0 = 0
LowLand1 = 1
LowLand2 = 2
LowLand3 = 4
MidLand0 = 6
MidLand1 = 8
MidLand2 = 11
MidLand3 = 13
Mount0 = 16
Mount1 = 18
Mount2 = 21
Mount3 = 23
Country0 = 25
Country1 = 27
Country2 = 29
Country3 = 31
City0 = 33
City1 = 35
City2 = 36
City3 = 38
AirField0= 40
AirField1= 41
AirField2= 43
AirField3= 45
Wood0 = 46
Wood1 = 48
Wood2 = 50
Wood3 = 51
Water0 = 53
Water1 = 54
Water2 = 56
Water3 = 57
For roads, you can use:
Rail = 102
Road = 63
Highway = 160,
but sometimes another texture appears along the roads, I guess there's something to do with the layer to get correct roads but I couldn't find what ... That's why I use Gimp for drawing roads and rails (set the layer with "transparency" and it will look OK in the game).
Hope it helps.