Photoshop and Map Making?
#12

I don't use Photoshop to make maps, but Paint Shop Pro (version 7, which makes little difference to other versions of PSP - but it is incredibly stable and I've been using it for years).

Only when all the work is done to the various map files (map_T / map_h/ ed_m01/02 etc - all made in layered psd files) do I convert them to tga files, but then in GIMP, because PSP does not have the license or whatever to convert to the subtype of tga the game requires ...

But even so, in PhotoShop or GIMP or PSP, an RGB value stays an RGB value, and should not shift when painting or filling or whatever.

Not unless you are using some kind of option other than the normal or standard option of painting or filling.
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