Missing aircraft from HFSX 4.1
#5

Humberto G Wrote:Checkyersix and RickRuski

I thanks you for your prompt help:

however, I had only one air.ini (files/com/maddox/il2/objects/air.ini) in HSFX and in this air ini, there were some of the aircraft that were supposed to be in, but not all of them, as per 242 sqd. I have to make a small list with those that are missing, comparing my aircraft list with the 242 squadron aircraft list, and I will put the names of the missing planes in here ASAP.

By the way: When I was checking the missing aircraft, I only had one air.ini as I said (in files folder) and I had also a Mods folder with a WIP that came in with my installation; after that I included in the said Mods folder a Map subfolder with a of map (wake) and the whole of the all.ini which had wake load.ini (from files/maps/all.ini) and also a STD folder with coms/......../objects/air.ini (copied the whole of it only from "files") and 18i (copied only plane_ru.properties and weapons_ru.properties) and in this way, I put a PBY with extra weapons (depth charges, flares, etc), so NOW I have two air.ini. 8)

After that however, the game launches ok, but no wake map and the PBY cannot takeoff from sea (looks like if it were on land, crawling at 5 kph). I was using the Aleutians Map from HSFX, and a mission that I made for this Aleutian Map v2, of U.I 1.1.1

Will keep fiddling and will make the list of missing aircraft. (SORRY 'CAUSE THIS IS A THE DOUBLE POST, I GUESS) :oops:

Thanks again Big Grin

Did you try just disabling the mods folder, i.e.: "-MODS".
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