Wind Modelling
#12

Just place your waypoints in a straight line (direct up the page for North etc), then set the wind for South (180 degrees). other wise create a simple game, trial it & make a not of compass heading of your fighter when aligned on carrier deck. Now exit game and ajust wind to head on recipriacl heading. (e.g in the QMB game of "coral Sea", both the Jap & US/UK carriers are heading West (270) , so the wind would need to be set to head east (090).

I'm going to have a go at setting some wind conditions in a game - To be really clever I'll create some smoke near the airfields so as to show wind direction and assist in choosing landing direction.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)