HSFX / F9F2 / Class file weapon association and DCG
#6

well I took my own advice and found a copy of the class file for the Panther.. took a look at the weapons and well. they ARE listed like they are in the weapons ru properties file.

So I tested DCG loading each payload option onto AI aircraft with a campaign generation.
EVerything worked until you tried to use the two loads that have varied stores.

02x500lbs_Bomb+06xHVAR_Rockets
02x500lbs_Bomb+06x250lbs_Bomb

Both throw and error when the game tries to load that onto AI aircraft.

However, if you create a mission and manually load those onto an aircraft and save the file you get the following :


[r0100]
Planes 1
Skill 1
Class air.F9F2
Fuel 100
weapons 02x500lbs_Bomb+06xHVAR_Rockets
[r0100_Way]
NORMFLY 75862.96 143929.72 500.00 300.00 &0
NORMFLY 89806.15 141830.75 500.00 300.00 &0
[r0101]
Planes 1
Skill 1
Class air.F9F2
Fuel 100
weapons 02x500lbs_Bomb+06x250lbs_Bomb
[r0101_Way]
NORMFLY 84708.64 154274.67 500.00 300.00 &0
NORMFLY 98202.05 150076.72 500.00 300.00 &0






So something is screwed up somewhere.
You can manually load those options, but you cannot let DCG try and select them or it will throw a game error.
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