[MOD]Realistic Clouds
#31

Sure thing man I've got a proper texture's Big Grin
Damn, is there any way we can build clouds higher than every cloud on same altitude?
So we could have stuff like this
[Image: 192_clouds02.sized.jpg]

Now what about mammatus clouds?
[Image: clouds_aguirre_big.jpg]
[Image: cloudswhoa.jpg]
[Image: Scary+Clouds.0.jpg]
[Image: AF407C57-3A6F-4722-8AA1-CEE3D8280A99.jpg]
[Image: scary-clouds.jpg]
Sorry for such an offtopic, but if we could stack clouds with some kind of FMB toll, we could've get stuff like this:
[Image: May26toJune082007036.jpg]
[Image: glory1.jpg]
[Image: 2602112-2-wall-cloud.jpg]
[Image: 2067968072_e3d474828f_o.jpg]
[Image: 3187591391_486f4956e3.jpg]

Holygrail, is it possible to ask them java guys about this? If this is possible to add a such option in FMB to spawn the clouds at certain offset?
We already have a option in FMB where we can tell height of all clouds on the map, max is 1500 I think.
The stuff I know is that the clouds are like few unmoving parented sprites ( particles ).
I have never seen clouds particle effects, because I think they are hardcoded into the game, but it would be awesome if we could spawn a solo cloud in a desired offset, we could've build even a supercell in a certain place.
Yeah this is madmans talk, but even if, this would be awesome.
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