20.12.2009, 09:48
Hi all:
Ok, a bit of an update...
I took the TypeA from the backed up copy of the static.ini file I had lying around. I copied and pasted that entry right over the entry in my f$#*ed up static.ini and everything is now working. Here's the new entry:
[buildings.House$TypeA]
Title TypeA
MeshLive 3do/Buildings/Airdrome/TypeA/live.sim
MeshDead 3do/Buildings/Airdrome/TypeA/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 2.1
Can anyone see a difference? I can't, but the damn thing is working and have this object back. Now, to go and check on the other missing objects...
One thing this doesn't address is - what happened in the first place? Can anyone shed some light on this?
Great days all.
Ok, a bit of an update...
I took the TypeA from the backed up copy of the static.ini file I had lying around. I copied and pasted that entry right over the entry in my f$#*ed up static.ini and everything is now working. Here's the new entry:
[buildings.House$TypeA]
Title TypeA
MeshLive 3do/Buildings/Airdrome/TypeA/live.sim
MeshDead 3do/Buildings/Airdrome/TypeA/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 2.1
Can anyone see a difference? I can't, but the damn thing is working and have this object back. Now, to go and check on the other missing objects...
One thing this doesn't address is - what happened in the first place? Can anyone shed some light on this?
Great days all.