Kyushu V1.0 - DL Now - Bumph textures update 7/03/10

Avala Wrote:
Quote:The goal is to make us forget that we are flying over an artificial landscape and let us focus only on the dogfight

Word from a true artist Big Grin
This is going to be outstanding map.

:lol: :lol: I hope....all is made for pure contemplation :wink: .

Ok so if i'm lucky release will be for 24 december .... or 2 days after but no more wait (I hope). Job is taking me much time these last weeks so i couldn't put in this map enough time as I wanted. The final goal is of course release a god job. So Goblin I hope you will be around this week for test :wink: ....


1. I'm sory guys to use these words but those fucking plains costed me too much time !!!....it's a hell to make them look nice without repetition. Although i got very good results with mountains and volcanos THIS was the biggest problem in this map. Jesus.....luckily this problem is behind me now and we will have nice mountains AND plains.....

[Image: 4201803590_78625ff441_b.jpg]

2. This is the system i was speaking about with some of you : natural transition between cities and country. One texture plays the role of transition system to avoid too brutal borders. This is not in the first video of sakurajima sector as this transition system was not in place at the moment i realised the footage. Same for the black and white pic on the top of this page, textures aren't the same...
[Image: 4201804314_f899774e26_b.jpg]

3.Same here. New agriculture texture here
[Image: 4201803942_61bd987066_b.jpg]

EST of the map

4.
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5.
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6.
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7. It will be a real pleasure to play with cloud shadow on the ground specially where there is mounts and cracks...new enemy IA will play a big role in this
[Image: 4201047927_b0dc3e9652_b.jpg]

8.
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9.
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10. Thanks Jaypack for skins...perfect !
[Image: 4204046863_81fe80a6f5_b.jpg]

So Goblin check your pm this week :wink:
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