UltraPack 2.0 or HSFX?
#73

Very interesting debate.

I myself use mods from both AAA and SAS. I use SAS buttons for one simple reason, it is compatible with almost EVERY mod. For me at least (and I am guessing for many others too) it is not a matter of correct FM or DM, but using SAS buttons I can fly with the most mods and I am the most up to date.

Also, as an offliner, there are certain mods that I want to have. These include opening canopies for all planes as well as correct FM's for AI flyables like Avenger, Kate and B-17 ... Also UP has many things that AAA and other modders neglect. I use the example for Static Aircraft. As a campaign and mission builder I get pissed when a new plane is released without a static object. How can I include the new planes in DGen and DCG or even single missions without static objects??? To me it is half-assed to release a plane without a static object. Everyone in the IL2 community knows about the campaign and mission builders. UP has updated most if not all current releases with static planes. I very much like the direction SAS has gone in THIS respect. They have an online and offline buttons file. That way offline guys can have opening canopies and such for all planes including stock, but only online guys can still have compatibility without any smoking bug. I definitely think this is the way to go, even for AAA. I do honestly hope AAA would seriously consider this in future.

I cannot say I have more allegiance to one site over another. I think most people started using SAS buttons for two reasons.

(1) AAA stopped making any buttons updates
(2) SAS buttons is most up to date (almost on a weekly or even daily basis)

I think that if AAA would start making new up to date Aircraft installers more people would use AAA buttons as in the past.

I also don't understand why everyone is so quick to condemn SAS and UP. The SAS site is heaven for an offliner like me. They do offer some tweaks that make immersion for me and other offliners so much better. I am not saying SAS is better then AAA.

Like I said. SAS offers more planes, more material like static planes for ALL planes so that I can actually do my campaign building, and they are the most up to date with everyone else. So I go to them more.

Honestly, if AAA would make regular updates to buttons to maintain compatibility with not just AAA mods, but also mods outside of AAA then I think almost everyone would flock to AAA. I know I would. Like many others I started here at AAA when everything started and the sim was hacked in the beginning. So there will always be a special place with me for AAA. However, I think AAA is in a transition mode. Sometimes I wonder if even the AAA staff know where they are going (No disrespect, I am not attacking AAA) I guess I just have trouble seeing where everything is going.

Like I said before, I am an offliner, and AAA caters to the online croud. Here at AAA offliners are almost an afterthought. At SAS they are willing to make concessions to allow for offline mods, such as opening cannopies or alternate offline buttons version.

Just some thoughts.


Additional Edit:

I hear everyone talking about unifying the IL-2 mod community ... but everyone seems to forget the offliners ... :roll: I personally think the main reason and most of the opposition to unification is comming largely from the difference in Online vs. Offline play. In my opinion, AAA, SAS and HSFX all need to really rethink where everything is going. SAS is where mostly offline guys go because of some of the mods they offer and AAA has "banned" those types of mods (Like opening canopies for stock aircraft or even new mod aircraft). AAA does not even offer an option for the offline players to have it, it is simply not available and taboo since it is not for the online group. SAS has different policy.

I also think that since most people are offline anyway, and SAS caters to offline players, it has helped their popularity.

Just my opinion.
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