[Mod] Weapon Control Mod
#9

ROSOBORONEXPORTCORP Wrote:
Thrud Wrote:cool, you've built a sort of intervalometer for the weapons.

Now all that we need is to integrate it with keyboard commands:
- This could be done by having keys to increase or decrease each value
- Or it could be done by having a key to cycle through presets
yes, it is great idea. i think, somebody, if he wants, can improove this feature for anyplane, in example il2,pe2,ju87,b17,b29 and etc...
it is easy, because i separete needable vriables, you can find in methods:

nASP = getBombToDrop();
int del= getDelay();
int roc = getRocketToStart();

Quote:A nice additional feature would be to drop bombs in reverse order (ie. highest # hardpoint to lowest # hardpoint). This way one could effectively choose which type of bomb to drop first.

it is impossible, because weaponcontrol in game work on 2 cycles(cycle in cycle).


Quote:A nice additional feature would be to drop bombs in reverse order (ie. highest # hardpoint to lowest # hardpoint). This way one could effectively choose which type of bomb to drop first.

as in offline Smile
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