Carrier Take Off and Catapult Mod
#5

George Formby Wrote:S~
this happened to me too, you have a conflicting mod with your carrier mod.
Well it has to be one of the mods activated in the JSGME mod enabler because the few mods that I currently have in the HSFX4.1\MODS folder are the same as I had in UI 1.2 (plus a ton of others) and it works perfectly there.

These are the mods in my HSFX4.1\Mods folder:

Mods
SKINMOD
MapMods
P51D Mirror MOD
F4U Landing Light
cockpit F6F_fly_zo
QMBPlus

These are the mods activated in JSGME mod enabler:

JSGMEMODS
Hsfx history mod
6DOF_Tracker_2_0_sHr
Native Widescreen
Hakenkruz Enabler
Atm_modv3.1 Wind,Turb & Prop
Realistic Bomb & Torpedo Fusing
02_Zuti_DSMod_v0.8
EFFECTS High
ZloyPetrushkO_AAAmod_fast
Perfect Map Textures

-)-MAILMAN-
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