18.01.2010, 13:14
Quote:And last but not least my biggest point:
> A lot of aircraft are really too quiet inside.
Best example could be the Tempest/Typhoon, which was notoriously loud inside.
The same goes to quite alot of others.
The whole idea of this soundmod is to simulate what a pilot would hear with his helmet on. Cockpit were noisy, pilots were cautious.
Own aircraft sounds only when airborne, not too loud, little treble, much bass. Explosions only very near and faint, but louder impact. Windnoise that tells you what speed you're flying (high or low), you cetainly now know when your cockpit is open, and so on.... it is by no mean perfect, but in many aspects much much better than Oleg's. The few glitches one still finds were left mostly because author is tired after one year's work, please bear with those and take some time to find all the plusses before the minusses turn you off, i'm sure a warm welcome will help get things extra polished in the future.
Note:"Own aircraft sounds only": this feature, in order to still have external sounds working properly, has needed months of work on java classes from Tiger and his tech help. Almost every sound now has a different call when heard from inside our outside cockpit, aicraft on ground or airborne, low or high revs... for onliners, all this means SONAR IS GONE !!!!! Never again the aircraft you're approaching from low six will break when you're ready to fire BECAUSE PILOT HEARD YOU.
This is the reason why this soundmod deserves its "ultimate" prefix, no other soundmod offers this feature, that has been expected since IL2 first version was played online.
My two eurocents... been a betatester for a year, so of course i'm biased, don't throw it at me please