anyone tried this: forest+random trees?
#11

Just a quick one. I tested and I think it looks nice! I think if you have time just try it on some small map lile the onlines or on limited areas on the big ones. Screenshots are not really showing it or show only the nice thing of it :lol: so I don't post such. Of course the forest+random tree effect is visible only from small distance due to the small (1.5 km) draw distance of the random trees (the eternal problem of popping up at too small distance). Just try it! Fiddle with treeline density. Fiddle (later)with the relative color of the forest/random tree. It's 5 minutes to set it. Say open in map mode some online map which has forest. Before starting game ensure forest=2. Then after you opened the map create a small treeline pattern somewhere on the map say within 200 meter circle place randomly the treeline. Select the pattern and copy it. Go to a forest and paste repeatedly the pattern over the forest till you covered a sufficiently large area. Save map exit. Go to normal game configuration (buildconfig.ini) go to conf.ini and set forest=3. Start the game and see how the "treeline painted region looks like. This for testing. You can also just create a template for autopop and use it. Provided the total forest area is not too large.
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