Bombs do not explode
#7

From the readme included in HSFX (and presumably UP):

Quote:About Bombs.

Bombs now have a 2.5 second arming time (not selectable by player). If they travel in the air after being dropped for less than 2.5 seconds, they will not explode. So, suicidal Jabo and skip-bombing attacks, where the player drops the bomb at 5 or 10m height, will not be possible anymore. Minimum drop height is about 35m for aircraft in level flight, even less for aircraft diving.

Also a random (gaussian) dispersion is introduced for bombs. This will have almost no effect for jabo/skip bombing, but will be noticeable for high altitude bombing. For example, from 4000m, bombs will have an average error of the order of 40m. This applies both to AI and players.

These modifications have been done to improve realism, but nonetheless to keep still a good playability. But, taking everything in account, I think it will be much more difficult to hit a ship. Now in IL-2, hitting a ship it's laughably easy, either by torpedo bombing or skip bombing. In real life, it was terribly difficult. With this mod, it's about half-way, not too easy, not too difficult.

So yes, you can still skip bomb; you'll just have to do it with a bit more care.
:cheers:
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