MK VIII gun sight mod problem
#6

-)-MAILMAN- Wrote:The problem with your recommendation (you can do this by leaning way back and hitting the center view hot key for TrackIr) is that with 6DOF as you move forward the view changes to zoom and your FOV becomes smaller which is a limitation of the TrackIr. On the F4U-1A and later variants the sight was projected onto a flat panel not a small reflector glass and since it was set to infinity the size should not change with head movement. With the limitations of computer views this should have been left as an optional mod not an embedded mod that you can't disable in JSGME.

I use Sans FOV changer and it works really well in combo with the Trakir - I can see the whole sight image and still have a nice wide FOV. I dunno. Works for me.

Just trying to help. I didn't invent the thing it comes from this mod viewtopic.php?t=15460

I really like the mod. Notice in the first paragraph of the mod NWD says "I've calibrated every reticle to its proper size by editing the meshes (most were correctly sized, but some were way off)."

One of the sights that was "way off" was the Mk VIII.
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