A little help on maps
#1

Hello to all

I am trying to modify and existing map. In this case Hawaii. I don't plan to create a map.

I modify my bldconf.ini file to this:

[builder_plugins]
(builder.PlMapLoad)
(builder.PlMapActors,sectFile=com/maddox/il2/objects/static.ini)
(builder.PlMapAirdrome)
(builder.PlMapLabel)
(builder.PlMapText)
[builder config]
bShowGrid true
bShowName true
bViewRunaway true
bShowTime true
bShowArmy [3,true,true,true]
iLightLand 255
iconSize 32
bViewBridge true
bAnimateCamera true
bActorOnLand true
bSaveViewHLand false
bShowLandscape true
iLightDestruction 128
iWaterLevel 191

Then this is what I have actually:

[Image: Mapa_1_Hawaii.jpg]

Then, I want to add this simple object.

[Image: Mapa_2_Hawaii.jpg]

Then when I heat Save (not Save as), the saved file creates this:

[Image: Directorios.jpg]

So, if I open again the Hawaii map in FMB it doesn't have the object I just placed. It is like the original with no modification at all.

The idea is to modify an existing map just placing the objects that I want. I know it cannot be used for online games, it is just for me to play.

The question is: how can I modify and existing map, and every time I open that especific map it will have all the objects that I just located?

I am tired of adding objects for a mission and to have to open that saved mission in FMB and delete all the objects that I don't want to create another different mission.

An explanation step-by-step will be perfect for me.

Thank you.
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