13.02.2010, 04:20
Hahaha
I hope some also saw i was a lill ironic here on my answer.
The range of boats are alot higher, if no problem on the boat then why is this a problem on land??
I should think there is a way to make the big coastal guns not to shoot in all directions by simply redusing its amount of trevers(hope that was right). This so they shoot out to sea and let say a 45 degree angle from side to side or less. depending on type ofcourse.
Several did complaint before that coastal artillery if in game would ruin the map if it had to long range and therefore also ruin the maps they have buildt.
Here it should be possible to set range and again limitied trevers would stopp it, but weird enough they dont seem to have any problem with the boats shooting all over the map...
I guess one of the major reasons for the lack of coastal fortifications in game is due to the fact it was made for inland russian ww2 and not for the coastal europa and other coastal countries around the world.
And i have tested thoose 15 inch wannabies coastal guns in the game. Ohh they can sink a battle ship!!!! well maybe if you set the battleship to 100 so it hardly ever fires and within the range of the gun(6000 meters). if you set the battleship any way out of that line it will simply blow up the coastal gun without it firing back at all.. realistick?? hell no!!!
And thinking on how many missions where flown against the coastal installations like sub pens and coastal artillery its a bit odd they arent representiv ingame. but again i can just guess it has to do with the game originally being a inland war sim.
http://en.wikipedia.org/wiki/Coastal_artillery
http://en.wikipedia.org/wiki/Cross-Chan ... _World_War
I hope some also saw i was a lill ironic here on my answer.
The range of boats are alot higher, if no problem on the boat then why is this a problem on land??
I should think there is a way to make the big coastal guns not to shoot in all directions by simply redusing its amount of trevers(hope that was right). This so they shoot out to sea and let say a 45 degree angle from side to side or less. depending on type ofcourse.
Several did complaint before that coastal artillery if in game would ruin the map if it had to long range and therefore also ruin the maps they have buildt.
Here it should be possible to set range and again limitied trevers would stopp it, but weird enough they dont seem to have any problem with the boats shooting all over the map...
I guess one of the major reasons for the lack of coastal fortifications in game is due to the fact it was made for inland russian ww2 and not for the coastal europa and other coastal countries around the world.
And i have tested thoose 15 inch wannabies coastal guns in the game. Ohh they can sink a battle ship!!!! well maybe if you set the battleship to 100 so it hardly ever fires and within the range of the gun(6000 meters). if you set the battleship any way out of that line it will simply blow up the coastal gun without it firing back at all.. realistick?? hell no!!!
And thinking on how many missions where flown against the coastal installations like sub pens and coastal artillery its a bit odd they arent representiv ingame. but again i can just guess it has to do with the game originally being a inland war sim.
http://en.wikipedia.org/wiki/Coastal_artillery
http://en.wikipedia.org/wiki/Cross-Chan ... _World_War