13.02.2010, 14:21
Hello Hawkers, glad you're enjoying the thread and the map. As far as populating the the map goes I've not really done much as yet, apart from a few airfield items and bridges. I still need to begin the process of researching how the towns and cities looked during the period the map covers, also the airfields. Akvadis has kindly helped by sending a number of items from US sources, maps of the period etc., but any help regrding photographs of the likes of Saigon, Hue and Tourane, as I believe Da Nang was known then would be most welcome. The fact you live in the region gives you a tremendous advantage to the rest of us as your're familiar with the places we only know as place names.
As far as making buildings goes, please feel free, you can populate the main cities if you like, as long as it doesn't distract you from that lovely Dornier. The sim has too few buildings that we can actually use to represent Vietnam, or other parts of the region for that matter such as China, your contribution would be most welcome, thanks very much for the offer.
All we have at the moment are the European buildings that could probably stand in for the French architecture of the region.
You could even build that appartment block you mentioned once, with the Skyraider we now have a precision instrument that would allow you to vent your frustrations on your former landlord without ruining the whole neighbourhood eh. :roll:
I've been mainly concentrating on the practical aspects of getting the map working and trying to make textures, so the Cities are merely represented by textures until I, or someone else can get around to populating things. I'm working my way down the coast at the moment with a rail line that roughly follows the main highway. This will not be an exact copy of where the actual infrastructure is, mainly where I can make them run and where I can blur the land to get a resonably flat roadway or track.
This is as good as it gets in places.
To be honest the map was never intended to be a scale replica, the intention is more to capture the feel of the area, I guess judging by your comments that myself and those who have been contributing in anyway to this map are close enough, a very special thanks for that should go to Bombsaway who continues to do wonders with any textures that have anything to do with water, I think he's a fish on the quiet. :wink:
Once I've finished the railway line to Bien Hoe and Saigon I will upload a further update so those of you who have been following the progress can again download the WIP and see it for yourself, the next update will have the Bombsaway Patties texture so you will be able to give us a first hand account of how it compares to the real thing Hawkers, also please feel free to add your thoughts as to how best certain areas could best be represented in textures.
Wishing you all the very best, Pete.
As far as making buildings goes, please feel free, you can populate the main cities if you like, as long as it doesn't distract you from that lovely Dornier. The sim has too few buildings that we can actually use to represent Vietnam, or other parts of the region for that matter such as China, your contribution would be most welcome, thanks very much for the offer.
All we have at the moment are the European buildings that could probably stand in for the French architecture of the region.
You could even build that appartment block you mentioned once, with the Skyraider we now have a precision instrument that would allow you to vent your frustrations on your former landlord without ruining the whole neighbourhood eh. :roll:
I've been mainly concentrating on the practical aspects of getting the map working and trying to make textures, so the Cities are merely represented by textures until I, or someone else can get around to populating things. I'm working my way down the coast at the moment with a rail line that roughly follows the main highway. This will not be an exact copy of where the actual infrastructure is, mainly where I can make them run and where I can blur the land to get a resonably flat roadway or track.
This is as good as it gets in places.
To be honest the map was never intended to be a scale replica, the intention is more to capture the feel of the area, I guess judging by your comments that myself and those who have been contributing in anyway to this map are close enough, a very special thanks for that should go to Bombsaway who continues to do wonders with any textures that have anything to do with water, I think he's a fish on the quiet. :wink:
Once I've finished the railway line to Bien Hoe and Saigon I will upload a further update so those of you who have been following the progress can again download the WIP and see it for yourself, the next update will have the Bombsaway Patties texture so you will be able to give us a first hand account of how it compares to the real thing Hawkers, also please feel free to add your thoughts as to how best certain areas could best be represented in textures.
Wishing you all the very best, Pete.