27.02.2010, 01:54
Wow !! great job !!
so all of a sudden such smokes are now OK ?? , we would have get crucified for such smokes :lol:
The very same thing could have been done for damaged ships but who's gonna run that thing ?
Once there are too many smokes going on and the game engine will start struggling with emit , it
is mostly causing disappearing other textures which nobody seems to think about it .
There are 5 tanks in the picture , imagine 50 - 100 during mission :lol:
Also those who are running Effects=2 .ini configuration will suffer huge texture color flickering .
The whole Uranium mod can be redone for things like that but there is no machine that will then run this thing .
As a cherry picking effect by enabling and disabling it is a nice to have
S! HG
so all of a sudden such smokes are now OK ?? , we would have get crucified for such smokes :lol:
The very same thing could have been done for damaged ships but who's gonna run that thing ?
Once there are too many smokes going on and the game engine will start struggling with emit , it
is mostly causing disappearing other textures which nobody seems to think about it .
There are 5 tanks in the picture , imagine 50 - 100 during mission :lol:
Also those who are running Effects=2 .ini configuration will suffer huge texture color flickering .
The whole Uranium mod can be redone for things like that but there is no machine that will then run this thing .
As a cherry picking effect by enabling and disabling it is a nice to have
S! HG