Making a MOD by copying files from a Combat flight sim
#11

mavyalex Wrote:Not to raise the issue but what about creating a program that would automatize some of the pain associated with creatng 3D models in Il-2? For example theis utility would offer different "filters" or modules that would be pretty much standard (shadows, tileset, whatever) and then at the end the program would convert the final model so that it can be implemented directly into the Il-2 game engine...It would make the Il-2 3D modeller life much simpler...Just like 3rd party tools automatize a lot of processes (Adobe Photoshop is one: imagine having to appl filters manually or not using built-in functions!)

Can you see the picture? Basically the program would do the most complicated work, and then the designer would focus on the design only...Some things would be calculated automatically and there would be friendly visual interfaces specific to Il-2 3D modelling....

That's the trend today: simplygying and enabling Mr Anybody to create his 3D models without grabbing one's hair....

I believe today that is is extremely long and complicated to it in a manual way because the main objective of IL-2 is to be played, not necesarily to be modded....

To me that's the real and historical purpose of any program: to automatize a lot of processes so that users can focus on the most important things...
That's a good idea, but it would require really much work, time and effort. It could also end us up seeing every single 3D plane downloaded from the internet being transformed into an Il-2 flyable and the quality to drop significally. The quality is high nowadays because the planes are hard to do, which is worth doing is worth overdoing like mythbusters like to say. The idea is not bad at all...
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 4 Guest(s)