09.03.2010, 10:50
Phil_K Wrote:Hello redko - I solved the mystery of why the original Okinawa map and LAL_Rone's version were incompatible. Basically, LAL_Rone made some changes to the static.ini, especially with the airfields, for example at Yontan, Kadena and Ie Shima.....
....May I therefore request that you provide two versions of your completed Okinawa map. One example without the static.ini, which can be used for existing missions, and the other example with the static.ini, which will have the additional objects of LAL_Rone's map, plus any that you may want to add. This way we can enjoy your excellent improvements to the map for both old and new missions.
100%. I started to rework this map. As Lal_Rone made a good job for air fields, and your compains are made for this map, i'm planing to start with his static for the V2 of this map. it will be a better repaint including populating : urban textures in Okinawa are enough detailed to make a repaint AND a good work on bildings.
I would like t get something like Slovenia map for exemple, with real tiny villages with bildings going perfectly with the textures...but keepin good fps.
And i will put back the original name of the map...LAL_Rone Okinawa to make it clear for all the people.