05.04.2010, 15:13
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game
[window]
width=1024
height=768
ColourBits=32 (This line =32 is crucial for Perfect Water and Textures)
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0
[GLPROVIDER]
GL=Opengl32.dll
[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll
[NET]
speed=6000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21010
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=70.87.121.84
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=69.105.67.204:21000
remoteHost_001=70.87.121.84:20008
remoteHost_002=70.87.121.84:21010
remoteHost_003=70.87.121.84:20006
remoteHost_004=69.105.67.204:21002
remoteHost_005=70.87.121.84:21002
remoteHost_006=72.185.239.141:21000
remoteHost_007=72.185.239.141:21002
remoteHost_008=70.87.121.84:21003
[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1
[chat]
region=(dx=0.7158203,dy=0.22005208,x=0.0,y=0.0)
adr0=ALL
msg9=9\u0020oclock
msg1=15000,cc-20
[game]
Arcade=0
HighGore=1
mapPadX=0.6660156
mapPadY=-0.049479168
viewSet=38
Intro=1
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=1
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause
[HotKey gui]
Escape=activate
[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0
[HookView]
MouseLeft=Len
[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6
[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30
[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove
[MouseXYZ Config]
RealTime=1
[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0
[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=7
ObjectVolume=9
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=1
SamplingRate=1
NumChannels=0
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=5
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=1
SoundFlags.AutoActivation=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0
[rts]
ProcessAffinityMask=3 ( This should have already been determined in the previous Benchmarking Phase 1 )
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0
[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 1 2 5 11 19 33 46 65 80 100 0
1Y=0 1 2 5 11 19 31 44 59 80 100 0
1RZ=0 1 2 7 14 23 34 50 66 83 100 0
1U=0 100 100 100 100 100 100 100 100 100 100 0
1V=0 100 100 100 100 100 100 100 100 100 100 0
[Render_DirectX]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=1
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=2
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=1
LandDetails=3
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
-VideoSetupId=15
ForceShaders1x=1
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0
Water=3
Effects=2
The configuration for OpenGL Best Image Quality is following - see every command line and compare to yours:
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=1
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=0 ( ATI graphics card must have UseVertexArrays=0, because of blue anomalies. ATI user should test with and without Vertex Arrays to see if your card and graphics driver is an exception. )
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=2
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=2
LandDetails=3
LandGeom=2 ( =3 for OpenGL and powerful graphics card )
TexLarge=1 ( =2 OpenGL and powerful graphics card )
TexLandQual=3
TexLandLarge=1 ( =2 OpenGL and powerful graphics card )
VideoSetupId=17
-VideoSetupId=17
Water=4 (ATI is Water=2, NVIDIA is Water=4)
Effects=2 (=3 for best effects. Lower this number to increase performance)
ForceShaders1x=1
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
For Best Image Quality, you would not use any command that says Compression or filter. For example, this is true in the il2set.exe where you see Texture Compression ARB Extension which allows compression to produce better performance with a slight hit against image quality.
In the il2set.exe ( Click the icon in the Registry to bring the command box to Desktop ) and also in the conf.ini above this, you make certain that Palette is not used. Make sure that the command line reads: TexFlags.UsePaletteExt=0 The zero indicates that no palette is used and the computer graphics can render any of millions of colors. This is the best possible color with a small decrease of performance.
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game
[window]
width=1024
height=768
ColourBits=32 (This line =32 is crucial for Perfect Water and Textures)
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0
[GLPROVIDER]
GL=Opengl32.dll
[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll
[NET]
speed=6000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21010
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=70.87.121.84
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=69.105.67.204:21000
remoteHost_001=70.87.121.84:20008
remoteHost_002=70.87.121.84:21010
remoteHost_003=70.87.121.84:20006
remoteHost_004=69.105.67.204:21002
remoteHost_005=70.87.121.84:21002
remoteHost_006=72.185.239.141:21000
remoteHost_007=72.185.239.141:21002
remoteHost_008=70.87.121.84:21003
[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1
[chat]
region=(dx=0.7158203,dy=0.22005208,x=0.0,y=0.0)
adr0=ALL
msg9=9\u0020oclock
msg1=15000,cc-20
[game]
Arcade=0
HighGore=1
mapPadX=0.6660156
mapPadY=-0.049479168
viewSet=38
Intro=1
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=1
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause
[HotKey gui]
Escape=activate
[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0
[HookView]
MouseLeft=Len
[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6
[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30
[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove
[MouseXYZ Config]
RealTime=1
[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0
[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=7
ObjectVolume=9
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=1
SamplingRate=1
NumChannels=0
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=5
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=1
SoundFlags.AutoActivation=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0
[rts]
ProcessAffinityMask=3 ( This should have already been determined in the previous Benchmarking Phase 1 )
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0
[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 1 2 5 11 19 33 46 65 80 100 0
1Y=0 1 2 5 11 19 31 44 59 80 100 0
1RZ=0 1 2 7 14 23 34 50 66 83 100 0
1U=0 100 100 100 100 100 100 100 100 100 100 0
1V=0 100 100 100 100 100 100 100 100 100 100 0
[Render_DirectX]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=1
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=2
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=1
LandDetails=3
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
-VideoSetupId=15
ForceShaders1x=1
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0
Water=3
Effects=2
The configuration for OpenGL Best Image Quality is following - see every command line and compare to yours:
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=1
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=0 ( ATI graphics card must have UseVertexArrays=0, because of blue anomalies. ATI user should test with and without Vertex Arrays to see if your card and graphics driver is an exception. )
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=2
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=2
LandDetails=3
LandGeom=2 ( =3 for OpenGL and powerful graphics card )
TexLarge=1 ( =2 OpenGL and powerful graphics card )
TexLandQual=3
TexLandLarge=1 ( =2 OpenGL and powerful graphics card )
VideoSetupId=17
-VideoSetupId=17
Water=4 (ATI is Water=2, NVIDIA is Water=4)
Effects=2 (=3 for best effects. Lower this number to increase performance)
ForceShaders1x=1
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
For Best Image Quality, you would not use any command that says Compression or filter. For example, this is true in the il2set.exe where you see Texture Compression ARB Extension which allows compression to produce better performance with a slight hit against image quality.
In the il2set.exe ( Click the icon in the Registry to bring the command box to Desktop ) and also in the conf.ini above this, you make certain that Palette is not used. Make sure that the command line reads: TexFlags.UsePaletteExt=0 The zero indicates that no palette is used and the computer graphics can render any of millions of colors. This is the best possible color with a small decrease of performance.