Use Of Rudder
#14

One problem with the rudder: It reacts EXTREMELY sensitive. So, for aiming you need very fine movements of the turning stick, otherwise it'll throw you off.

To summarize it, rudder is great for:
- FAST dive landings (rudder left, aileron right, nose down - slip until you almost hit the runway, then move rudder left/right to reduce speed. Land.)
- reducing speed (like a handbrake)
- all sorts of direction corrections
- fast TURNING (needs very fine rudder movements)
- advanced maneuvers (barrel roll, slipping attack to confuse the (human) enemy's gunner etc)
- accurate bombing with the TB3 (it has a slight slip to the left in Level Stab which you can counter by trim - or reducing the leftmost engine thrust to 97%)

Believe me, there is a reason why aerial engineers ALWAYS build in a rudder into every single airplane on the world. It's not just a redundant leftover from the old Wright plane.

As for trim - USE IT. Usually, you trim your plane to avoid movements of the big parts like ailerons because they always eat more energy than just proper trim. Trimming can help you go faster, climb automatically at a desired rate, steer with damaged controls etc. The aileron trim against engine momentum is very helpful, too.

My opinion about thrust in a dive is rather biased since I mostly fly the Gladiator... breaks apart rather quickly, so I usually dive at 0-30% throttle.
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