22.04.2010, 13:22
Profile Morskie 093 covers the Hiryu in detail.
The arresting wires are defined in the *.msh files.
It is probably not easy to move these without a lot of 3ds max work.
I am not completely sure of this.
If you delete an object in the hier.him then you must also delete the corresponding text in the ship.ini file, so a new ship.ini would be required.
Its the same if you add an object in the hier.him
You must also add text to the ship.ini file.
Ashe
The arresting wires are defined in the *.msh files.
It is probably not easy to move these without a lot of 3ds max work.
I am not completely sure of this.
If you delete an object in the hier.him then you must also delete the corresponding text in the ship.ini file, so a new ship.ini would be required.
Its the same if you add an object in the hier.him
You must also add text to the ship.ini file.
Ashe