Forest Textures and Load.ini Slots
#7

Another thought about the woods slots, is why are there 4 slots, but only two are used? What happens with areas that are made into Wood1 and Wood3?

Are they wasted slots and RGB values? and for that matter, what are their RGB values anyway?

Apparently Wood0 and Wood2 are both RGB 24 ... so what about the other 2 slots?
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