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IL-2 Guide for Computers, Benchmarking, Optimizing, Tweaking

8FS_Bulau Wrote:Glad to see you've got your game running well in OpenGL!

I think the paratrooper error is related to Texture Compression, but I can't recall. I think if you are getting that error, you need to use some Texture compression, like =2 (S3TC)

Also, I don't think there is any way to change the visibility of plane distance, which is something built into the LOD (level of detail) in the 3D models, but I could be wrong. I think MaxLen is lens focal length for external view (zoom in and out)

And I'm 100% sure there is no HardwareShaders=2...it is either 0 (OFF) or 1 (ON)

Thanks 8FS_Bulau! THe difference is tremendous and to be honest, so much better than before that it's difficult to stop "flying"! I am going to ask about the LOD, and if I find something, I am going to post it here.
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