Andalucia SCW Map - ReTextured in 1024
#19

agracier Wrote:I think I found the culprit for this very odd glitch/occurrence/fault:

I recently bought a fantastic seamless texture making software program and i ran several of the Andalucia textures through it for the new map version. I didn't notice, but checking now I noticed now it automatically coverts tga files from 1mb in size to 3mb sized files, or in other words from 256 colors to 16million colors ... and for some reason that created problems around the map edges ... (it happened to me as well when i specifically tried it out).

I now reduced the colors of the textures back to 256 colors/1 mb and I've been flying around Ceuta/Gibraltar and Guadix in several missions without any odd visual anomalies ...

I converted them to 1MB, 256 colours but still no joy. Same problem stays...
And actually I don't know if it has something to do with that 'cause you already used some 3MB textures on your Madagascar and Mozambique map and I didn't have any strange graphic behaviour when flying over those areas.
Bad luck for me I guess...
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