NIEUPORT 11 WW1 (WIP) PLANE ~ 23/JUNE/2010 Update*
#14

What you could do (although I don't know whether Il-2 supports bump-mapping on aircraft) is bake that mesh to a normal map texture, and use that on the lower-poly mesh, so you preserve some of the detail of the high-poly mesh in the bump-map...can anyone confirm whether Il-2 allows bump mapping on aircraft as it does on terrain? Even if it can't, you'll be a good way toward producing an aircraft for SoW if you give it a go.
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