13.05.2010, 18:24
Hi all:
Here's a method I use not having anything but the vanilla FMB that came with the game:
keep in mind that objects are placed in order from first to last and ALL objects are added to the end of the list no matter if you delete them and then replace them.
Put the objects down you want on a map and save the mission.
Open the map again or an existing mission on that map and save it again if you want a different mission out of it.
Exit the game and open the .mis file of the map you placed the objects on.
You can now copy the objects you placed in the first mission, open the .mis file of the second mission and paste the objects at the end. Don't worry about object numbers that are the same - the program will sort them out.
A trick I use in conjunction with this is to use the Aloha Tower as a spacer - anything beyond the Tower is new stuff and is to be copied. I'll place another Tower at the end of the objects I want copied over. I can then place a batch of objects that I DON'T want copied on another mission on this same map.
I use this method after I found I was making a campaign and had a dozen missions but wanted the same base layout on all the maps. Like you I found trying to place all sorts of objects the same on a bunch of maps was not only tedious but you couldn't place the objects accurately.
An old saying: Hire a lazy man to find the easiest way to do a job!
Great days all.
Here's a method I use not having anything but the vanilla FMB that came with the game:
keep in mind that objects are placed in order from first to last and ALL objects are added to the end of the list no matter if you delete them and then replace them.
Put the objects down you want on a map and save the mission.
Open the map again or an existing mission on that map and save it again if you want a different mission out of it.
Exit the game and open the .mis file of the map you placed the objects on.
You can now copy the objects you placed in the first mission, open the .mis file of the second mission and paste the objects at the end. Don't worry about object numbers that are the same - the program will sort them out.
A trick I use in conjunction with this is to use the Aloha Tower as a spacer - anything beyond the Tower is new stuff and is to be copied. I'll place another Tower at the end of the objects I want copied over. I can then place a batch of objects that I DON'T want copied on another mission on this same map.
I use this method after I found I was making a campaign and had a dozen missions but wanted the same base layout on all the maps. Like you I found trying to place all sorts of objects the same on a bunch of maps was not only tedious but you couldn't place the objects accurately.
An old saying: Hire a lazy man to find the easiest way to do a job!
Great days all.