19.05.2010, 11:45
Hi Dark-Star,
We've not long finished a most enjoyable historically-based SEOW campaign centred around the attack on Midway; in it the Japanese invaded successfully but were unable to hold on to the islands - a stalemate.
I've uploaded the scenario OOB here: http://www.filefront.com/16488783/SEOW% ... %20OOB.xls . Help yourself if you want to take a look at it; you'll see that we had to reduce the fleet sizes to get good playability, but all of the historical units (sea, ground and air) are listed along with the substitutes we used for those not present in the game. Hope that it helps.
I did so much research attempting to get the map looking historically correct, then a load more for the campaign, that my head fairly span with it all. I'm glad that people are using the map though - have fun!
:cheers:
Re the coastal artillery in HSFX: no, that's not a 'real mod', just something we did for SEOW campaigns. First time we placed them they sunk a very startled cruiser that came too close to the coast!
We've not long finished a most enjoyable historically-based SEOW campaign centred around the attack on Midway; in it the Japanese invaded successfully but were unable to hold on to the islands - a stalemate.
I've uploaded the scenario OOB here: http://www.filefront.com/16488783/SEOW% ... %20OOB.xls . Help yourself if you want to take a look at it; you'll see that we had to reduce the fleet sizes to get good playability, but all of the historical units (sea, ground and air) are listed along with the substitutes we used for those not present in the game. Hope that it helps.
I did so much research attempting to get the map looking historically correct, then a load more for the campaign, that my head fairly span with it all. I'm glad that people are using the map though - have fun!
:cheers:
Re the coastal artillery in HSFX: no, that's not a 'real mod', just something we did for SEOW campaigns. First time we placed them they sunk a very startled cruiser that came too close to the coast!