Introducing, Taxiing, Adding new objects and many thanks
#1

Hi guys!

I have a couple of things to get off my chest, first of all; many many thanks to all the mod- and map creating maniacs out there taking my game experience and enjoyment to the sky! I've been wondering around and stealing the goodies for quite some time here, but never spoke out my appreciation for all this work. So big UP!

As like many here I go berserk for realism and therefore have a request;

Is there a way to get those pesky AI guys to taxi to the runway? I know they have some sort of taxipath after the landing but I'm wondering if there is a way to let them do that before taking off.
I would love to see them rush to the runway and get the basterds before getting there. It would be a real improvement to the realism of the game if you ask me and of course the lifelyness on the airfield but searching through the forum didn't give me any satisfying answers to if this CAN be done, if someone allready did it or if someone is willing to do so.. Big Grin
I know btw there is a way for the player itself but that, alltough it's a great improvement, does not still my hunger for moarr!!Tongue

Second; I'm running HSFX 4.1, and have manually created a MOD map in my IL2 folder. This way i've managed to get some of your mods working but i need some clearification here;
is it possible to run UI over or under HSFX? Because I've noticed when i wanted to install a new objects mod there was a path in the MOD folder required, as for mapmods i noticed,
that most likely came with the installation of UI. Can you manually configure the MOD folder in such a way that all the goodies offered here can be used on HSFX? Or is an installation of UI needed to get all the stuff working properly?

O, and are the mods based on UI capable to run in JSGME?

My apologies for my ignorance/english, but being quite new here i'm sometimes totally lost in the jungle of topics, threads, links, exceptions etc. So I drop it here, Thx for your understanding! 8)

Cheers!

Longjap
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