Saving the destroyed state of objects in FMB
#6

A little trick I use is to place a plane, bomber, whatever about 100 ft above the area you want blasted (make sure it's loaded with a bomb).
Give it 0 fuel and a forward speed of 0. As soon as the mission starts and the plane spawns, the AI will immediately drop it's bomb to try and stay aloft.
The subsequent explosion will destroy your target plus the plane that dropped it.

You have to experiment with bomb size to get the right blast radius, but it works well for a quick destruction effect.

Though I fly through the valley of death, I will fear no evil.....
For I am the meanest SOB in the valley!

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