Tribal Class Destroyer for HSFX4
#18

Great work Goshikisen. Can't wait for the chance to download it.
It looks really good.
Are the load line numbers clear enough or do you need a separate panel added like we did for the pennant numbers?

The texture mapping for the upper part of the superstructure and the masts goes to a single colour tga patch at the moment.
Is this causing any problems or do you need any of these areas mapped to the skin1o.tga texture to allow more customised skinning?

I think this will deserve its own slot when you get it completed. I will see if I can get this sorted out. The new skin will need to be issued along with the amended msh files.

I saw your comments regarding skinning of the Tribal class on the thread at SAS. As I mentioned above if you need any additional mapping done to suit what you are trying to achieve then let me know. An image with a few areas marked up is probably the best way to define what you need.

Ashe
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