Adding Mods to JSGME
#1

For new users of this program and for those that don't know how, here is how to add mods to the JSGME for easy activation/deactivation.

1. Download the mod you want.
2. Extract the folder/mod to your JSGMEMods folder.
ie. After you extract Mod XYZ you should have C:\IL-2 1946\JSGMEmods\XYZ
3. Now open the folder XYZ and take note of what files/folders it contains.
ie. XYZ might contain some files or additional folders.
4. Create a new directory, (folder), in the Mod's folder called 'Files'. ie. IL-2 1946\JSGMEmods\XYZ_Mod\Files
5. Now move all the other folders and files that XYZ contained previously to the new 'Files' folder you just created.

That's it. Your new mod is ready to be activated by JSGME.
This procedure works for pretty much any mod that would normally go into your 'Mods' folder.

S!

Since so many of us have very short attention spans and don't like reading through posts, I've moved Aces post up here and merged it with my original instructions.


Submitted by Ace-of-Aces:

Ok first things first..

There are 'mods' that you download and there is a MODS directory in IL-2

To get rid of that confusing I will refer to the 'mods' that you download as 'add-ons'

First lets define a 'generic' game install path aka directory tree, i.e.

c:\games\il-2

Now just to provide you a little background as to how JSGME works, it simply copies files out of the JSGME directory into 'another' directory, and that 'other' directory is the '\Files' directory, i.e.

c:\games\il-2\Files

Inside the \Files directory you will find the following sub-directory, i.e.

c:\games\il-2\Files\3do
c:\games\il-2\Files\com
c:\games\il-2\Files\Effects
c:\games\il-2\Files\gui
c:\games\il-2\Files\i18n
c:\games\il-2\Files\maps
c:\games\il-2\Files\Missions
c:\games\il-2\Files\presets
c:\games\il-2\Files\Samples

These are the standard/typical IL-2 directories

When you download a 'add-on' know that they will typically contain this same directory path/structure..

Unless the 'add-on' has been repackaged into a .SFS file

Up to now most 'add-ons' where NOT intended to be used with JSGME, they were intended to be installed into the MODS folder, i.e.

c:\games\il-2\MODS

But, as Jinxx pointed out you can make a 'add-on' compatible by simply adding the '\Files' sub-directory in the directory of the 'add-on' directory inside your JSGME directory and simply copying/moving the files into that sub-directory

NOTE I recommend that you still use the '\MODS' directory to install aircraft 'add-on', or any other 'add-on' that require you to manually edit files like the air.ini file, Because JSGME does NOT edit those files for you. Sure you could set it up to do that but that is beyond this lesson.

But for all other 'add-ons' I would recommend you use JSGME to enable and disable them

With all that in mind lets take a look at the JSGME directory in the IL-2 directory, i.e.

c:\games\il-2\jsgmemods

What directories are inside the JSGEM directory depends on a lot of things..

The following is an example of mine

c:\games\il-2\jsgmemods\01_Zuti_DSMod_v1.12_UP
c:\games\il-2\jsgmemods\6DOF_Tracker_2_0_sHr
c:\games\il-2\jsgmemods\Advanced Engine Management
c:\games\il-2\jsgmemods\Atm_mod Original
c:\games\il-2\jsgmemods\EFFECTS High
c:\games\il-2\jsgmemods\EFFECTS Low
c:\games\il-2\jsgmemods\Stock 4.09m
c:\games\il-2\jsgmemods\Stock Clouds
c:\games\il-2\jsgmemods\Effects PropTextures

NOTE I renamed and/or removed a few directories so they may not match what you have

The orange directories names are what you will see listed in JSGME..

Most of these are the stock JSGME 'add-on' that came with my install of HSFX..

And most of these make use of the .SFS files

But for our example lets look at the Effects PropTextures directory, in that it is an 'add-on' that I modified to work with JSGME

When you navigate into the Effects PropTextures you will see the following sub-directory, i.e.

c:\games\il-2\jsgmemods\Effects PropTextures\Files

Just as Jinxx said, there is the famous '\Files' directory that you have to manually create and than move your 'add-on' files into that directory..

After navigating into the \Files sub-directory we see the following, i.e.

c:\games\il-2\jsgmemods\Effects PropTextures\Files\3do

At this point we should take note that this directory path past the \Files\ directory matches that of the standard/typical IL-2 directories listed above

The reason being is JSGME basically copies the files and directories from the 'add-on' directory into the standard/typical IL-2 directories, as per our example, i.e.

FROM c:\games\il-2\jsgmemods\Effects PropTextures\Files\

TO c:\games\il-2\Files\

So it should make your life easier knowing the 'add-on' directories have to match that of the standard/typical IL-2 directories listed above.
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