Adding Mods to JSGME
#15

Another question regarding JSGME:

Anyone know how I install a campaign using JSGME?? I like the simplicity of JSGME, once one has installed a MOD (Campaign?). If one encounters significant glitches, such as may exist in the particular Campaign of interest to me, , it seems very easy to just De-activate the MOD (Campaign?) in JSGME...rather than manually 'cleaning up' many files in 3 or 4 separate folders.

The downloaded campaign folder contains a "Gabby in Korea" folder, in which is an "IL-2 Sturmovik 1946" folder with sub-folders: "Missions", "MODS", "Paintschemes", and "samples".

Do I just drop the "Gabby in Korea" folder into my "jsgmemods" folder, then enable (and if necessary later de-enable) in JSGME?

This is probably a silly question...I just want to be certain on the procedure.

Any advice or help will be appreciated.
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