29.06.2010, 02:39
I have this wierd isssue with my water and graphics in general.
I'll post screen shots to explain.
If I switch to DirectX the water looks reasonably normal ,but as soon as I go back to OpenGL my water goes all black and also I have strange rings appearing in the water textures which I cant solve too.
This has occured after updating my Graphics card to a GTX260.
I'm using Windows7 as well.
http://i839.photobucket.com/albums/zz31 ... EROPGL.jpg
http://i839.photobucket.com/albums/zz31 ... ROPGL1.jpg
http://i839.photobucket.com/albums/zz31 ... water1.jpg
http://i839.photobucket.com/albums/zz31 ... /water.jpg
http://i839.photobucket.com/albums/zz31 ... /water.jpg
http://i839.photobucket.com/albums/zz31 ... /il2-1.jpg
Thanks in advance
I'll post screen shots to explain.
If I switch to DirectX the water looks reasonably normal ,but as soon as I go back to OpenGL my water goes all black and also I have strange rings appearing in the water textures which I cant solve too.
This has occured after updating my Graphics card to a GTX260.
I'm using Windows7 as well.
http://i839.photobucket.com/albums/zz31 ... EROPGL.jpg
http://i839.photobucket.com/albums/zz31 ... ROPGL1.jpg
http://i839.photobucket.com/albums/zz31 ... water1.jpg
http://i839.photobucket.com/albums/zz31 ... /water.jpg
http://i839.photobucket.com/albums/zz31 ... /water.jpg
http://i839.photobucket.com/albums/zz31 ... /il2-1.jpg
Thanks in advance