28.07.2010, 18:01
George Formby Wrote:That last post is not entirely true,Actually the last post by George is not entirely true..
George Formby Wrote:ACE is known to be biased against UP for some reason.Actually everyone has biases..
The question is if the biased is based on fact for fiction..
As all will see in this post my biases are based on fact..
Where as I can not say the same for George's biases against HSFX
George Formby Wrote:I have both HSFX and UltraPack, and like them both to some degree, I prefer using UP for the ease of adding mods,Here is a perfect example of George's bias rearing it's ugly head..
In that adding mods is no more easier to do in UP than it is to do in HSFX..
Why?
Because HSFX uses the Generic Mod Enabler
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And as I noted before..
UltraPak copies HSFX into their mod and therefore also has Generic Mod Enabler..
Also not how George convently forogets to address just how hard it is if not imposable to 'removed' mods that are included into the SFS files by UltraPak..
Wouldn't it be better to start with HSFX and simply 'add' in the mods YOU YOURSELF aprove of via the Generic Mod Enabler?
I know a lot of people with older PCs would have like to have the option/choice of NOT suing Freddy's more detailed 51 and 47 cockpits!
And easy addition to HSFX via the Generic Mode Enabler..
But a nightmare to removed from UltarPak due to it being part of their SFS files..
George Formby Wrote:I will now use a style familiar with ACE to add to this discussion,case in point:Glad to see George is seeing the benefits in my methods and is now making use of something he use to have so many issues with..
Given enough time I think he will even come around to my way of thinking about HSFX vs UltraPak
George Formby Wrote:Here is another example of George's bias rearing it's ugly head..ACE-OF-ACES Wrote:That and the mods that HSFX did included got some level of testing applied to them to make sure they all play togther..ALL of the add-ons, or mods are tested and a high level of scrutiny is put to them before any updates are released,
The FACT is it took months to put together the HSFX package..
The guys who did it spend a lot of time testing each mod that was to be part of the HSFX package and ultimately use in SOW..
Another FACT is UltraPak waited for the completion of HSFX 4.0 so they could copy it and use it as the 'base' of their mod package..
And within a few days after the release of HSFX 4.0 UltraPak had their re-packaging done and release their versions of HSFX..
As part of the UltraPak re-packaging process they included a lot of 'other' mods into their package..
So you have to asks yourself..
If it took 'months' to put together and test the mods that went into HSFX..
And only 'days' for UltraPak to re-package HSFX and include dozens of other mods and changes..
Which package do you think got more testing and a high level of scrutiny?
Pretty simple math really
George Formby Wrote:Here is another example of George's bias rearing it's ugly head..ACE-OF-ACES Wrote:that they start with HSFX as the base and add is mods they want to add in to taylor HSFX to thier preferences..UP does not use HSFX as a base, HSFX is included with UP and is activated as a stand alone, so players can play the HSFX campaigns offered online!!
As noted above UltraPak release has always FOLLOWED..
Not LEAD..
The release of HSFX..
Thus UltraPak does indeed use HSFX as a base..
And if you don't want to take my work for it..
Ask yourself why would UltraPak 'wait' for the release of HSFX before releasing their product?
And prior to HSFX all major releases of UltraPack 'followed' the releases of the AAA UIs
Just another example of how bias can keep some people from seeing the truth
George Formby Wrote:Not all..ACE-OF-ACES Wrote:One if you have different preferences than the UltraPak guys you will be very hard pressed to remove a mod they included..If I am reading this right, it says they are hard to remove?? Not so, ALL add-on Mods are in the JSGME folder and can be easily removed, or added, it is according to preferences of the user and his rig..
Thus no George is not reading that right
George Formby Wrote:Yes so many folks complained that they did pull it out in verison 2.1ACE-OF-ACES Wrote:Perfect example of that is Freddy's highly detailed P51 and P47 cockpits..I have UP 2.1 and I have both of freddys cockpits, which can be changed thru JSGME. I know because I prefer the stock P-51 pit!!
On that note..
The more versions of UltraPak that come out since the orginal HSFX 4.0 releases the more it becomes like the original HSFX product..
Take the P51 flight models for example..
UltraPak 1.8 changed the original HSFX P51 flight models..
Changes that at the time were called 'more accurate' than the HSFX versions..
When in fact they were not..
And if you don't belive me..
Ask yourself why the those P51 FMs have changes in each release of UltraPack since 1.8..
Changed like 3 times..
Does not say much for the original claim that the 'first' change made them more accurate dose it?
Especially when you consider that with each change they changed them 'back' to values like the ones in the original HSFX 4.0 version..
Thus just another good reason to stick with the orignal and not the copy of it IMHO.
George Formby Wrote:Actually not true..ACE-OF-ACES Wrote:And UltraPack is HSFX with the kitchen sink of all mods included..
Not true, UP is a stand alone project, that has the forethought to include HSFX as a part of its program to stand alone with the use of JSGME if you fly the SOW campaigns
As noted above..
The UltraPak testing consisted of days where as HSFX took months
George Formby Wrote:Only because they removed it in later versions remember???ACE-OF-ACES Wrote:And find it hard if not imposable to remove those mods..Not true, JSGME, remember????
George Formby Wrote:Actually George's statement is totally backwards..ACE-OF-ACES Wrote:In short it is better IMHO to start with HSFX and add the mods you yourself want and not let the UltraPak guys decide for you which mods your going to like.That statement is totally backwards, With UP you have all kinds of choice, AND the ability to turn off or on, add or remove ANY mod in the folder, where HSFX is built solely for the SOW side of the house!!
As noted above
But his bias will not allow him to see it!