New desert textures.
#91

PS: pretty much the same question for the "Mod DLV_Egypt":

Comes with 3Do objects as well, will paste into my Mods/Mapmods folder--correct?
Edit: I think I put it into its own location in my Mods folder.. :wink:

Once I am at asking:
Whenever I do a change in my Mods folder for, let's say static.inis:
Do I have to do the same change also in my "...\Ubisoft\IL-2 Sturmovik 1946\Files\com\maddox\il2\objects
folder, or is one location "enough"?

Sorry for list of questions, but IMO they are both related to this map and to applying map mods in genereal.
Thanks for your patience, gyus.. :oops: Big Grin

Tom

PS: I figure each of this mods comes with its own directory to place those albeit these mods are all structured similar (3do/buildings/flora etc)..a little pita TBH.
The Southern European Houses pack instruction fopr HSFX gives pretty confusing instructions IMO,

"Install instruction for HSFX:

When extracted search for the folder Southern Europe (SEhouses\3do\Buildings) and drop it into IL2\Files\3do\Buildings
The new entries for the static.ini goes into Files\com\maddox\il2\objects\static
(backup your static.ini first, just in case!)"

Those files could go as well into my ,,,Ubisoft\IL-2 Sturmovik 1946\MODS\MAPMODS\3DO\Buildings
folder??

Sorry, but I see 3 different mods all needed for this map with 3 different install locations, once Mods/STD, once Mods and once into my main \Ubisoft\IL-2 Sturmovik 1946\Files\com\maddox\il2\objects

ALL using 3Do files.
For a noob, this is sheer havoc.. Confusedhock:

Thanks anyway...sorry for my flood of quests :mrgreen: , this is the most demanding mapmod install process I made so far lol..
Cheers
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