Help with random trees
#4

You can also name any texture that you wish with '...._Fields.tga' and no more trees will spawn on that texture (unless you create a ... .tree.tga file)

Note that you call a texture whatever you like. If you wish to call a desert sand texture, 'desert_sand_fields.tga', even though there is no trace of a cultivated field in the image, it doesn't matter. No trees will spawn on that texture anymore. It's the filename that is instrumental in keeping spawned trees out of the area.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)