17.09.2010, 04:49
It depends on what meaning and emphasis you place upon the labels applied. 'Simulation' and 'Game' are two different themes, and in order to encompass both, compromises must be made. The people who create such software have an objective in mind, an idea of what they want the game to be, and the simulation tends to sit in with that to a greater or lesser degree. Much depends on the profit factor. If the company can't sell the software, historrical accuracy means absolutely nothing. After all, Hollywood has been selling fantasy history for a century or so.