23.09.2010, 08:57
I have discovered how to do this fuselage patching. The original Corsair model had the solution. It requires meshing a fuselage section to patch the gap and mapping to Gloss1D0o. The trick to getting the new mesh to match the external skin is to add a "Reflect Plane Mats" statement to the cockpit class file. I would request that modders who are working on cockpits with serious missing fuselage issues ( e.g. BF109, BF110, P40, P51) consider this technique.