village trees disappearance:czech solved!
#1

I was working on some map already fora long time. Recently I downloaded the 1Gb il2fb.exe and started working on the map with the full actors.static (about 2 MB). Adding a lot of sheep and cows Tongue
Worked fine, only once crashed while adding some forest (I was expecting that, it happened with the old exe too). Anyway after adding stuff I took a ride and to my amazement the trees in the villages and towns were gone. I was running with forest=3 in the conf.ini and you know how it works: when you build the map you place the tree line object in the villages which if you then play with forest=3 it is replaced by the game engine with the nice looking "random" trees. So no more random trees in the village when playing forest=3. However when i switched to forest=2 the normal tree line appears in the villages/towns. Also I extracted the actors to see if something out of order in OutBuildings.txt but everything seems ok and the tree line entries are just normal. Also I checked with other maps and this problem is not showing (so for example loading Kuban map with forest=3 the random trees were right at their places in villages/towns..
Anyone noticed something similar? I'm at a loss how to solve it. :mrgreen:
(well at least the tree line entries are there so I didn't lost yet anything, the problem is that I lost all my autopop templates I used for villages and towns a year ago with pc crashing. So as I have very little time, no space for creating new ones :mrgreen: )
Any suggestion?
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