24.10.2010, 03:28
The FMs are created by the program, each vehicle has a data that we put
In all the real world data that we can find on a vehicle then we take the
Vehicle into the program and pull up a editor that creates a data called
Elements from all the real world data we have put in and that elements
Data makes the vehicle behave the way it is suppose to in the sim.
This editor will not be in the CK game it self, its only used for the
Development team.
Deutschmark
In all the real world data that we can find on a vehicle then we take the
Vehicle into the program and pull up a editor that creates a data called
Elements from all the real world data we have put in and that elements
Data makes the vehicle behave the way it is suppose to in the sim.
This editor will not be in the CK game it self, its only used for the
Development team.
Deutschmark