06.11.2010, 22:45
Thank you, Fireskull!
Batbomb: That water is the stock HSFX4.11 (IL-2 1946) water ("Water=2" in conf.ini, which is Ati's max, NVidia GFX allows a value of "Water=4 IIRC"). Colour is part of that Channel map.
The shallow texture in the last screen is from Bombsaway, the water colour and shallows representation is part of redko's Palau map.
viewtopic.php?f=125&t=28496&start=0
Shallows thread:
http://www.sas1946.com/main/index.php/topic,600.15.html
Cheers
Tom
Batbomb: That water is the stock HSFX4.11 (IL-2 1946) water ("Water=2" in conf.ini, which is Ati's max, NVidia GFX allows a value of "Water=4 IIRC"). Colour is part of that Channel map.
The shallow texture in the last screen is from Bombsaway, the water colour and shallows representation is part of redko's Palau map.
viewtopic.php?f=125&t=28496&start=0
Shallows thread:
http://www.sas1946.com/main/index.php/topic,600.15.html
Cheers
Tom