Ship / Naval features - need info from modders in-the-know
#23

PlaneEater Wrote:Think about what will happen when you have a small task force of, say, a Yorktown, late-war Essex, and something like an Atlanta class CL throwing lead (150+ 40mm Bofors, 400+ 20mm Oerlikons, 50+ 5"/38s, some dual and quad 1.1" batteries...)

the game wont run.. no matter teh sysspecs, i think.
Just too much, not been created for such things etc etc etc

or it will run backwards...
methinks il2 will always stretch the fastest computers available....when they get faster we just add more planes and action and ships etc. into our missions which cause it to stutter Big Grin
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