20.11.2010, 20:17
katdog5:
First off: what ship is this? I went through the ones I have and can't find a match for what you've posted; I may not have the dl.
Having said that, I'm fairly sure there's a standard approach to skinning as I've done a few.
Before going on - BACK UP all files you're going to edit!!!
1) .tga is a standard file format while .tgb on the other hand appears to nothing more than .tga changed to .tgb. I use the app ViewIMF-V1_0_TGA Viewer to convert the .tga files into a readable format for GIMP. I use GIMP after I found my old version of PhotoShop 6 wouldn't handle the alpha channel very well.
1a) So, to start: convert the .tgb file into .tga by simply altering the last character of the file extension.
1b) Convert this file to a readable format for GIMP.
1c) Start editing.
2) This is important - the file sizes are fairly critical. You should see that the .tgb file starts life at either 4,099KB or 4,097KB; you can get away with 4,097KB. When you save the file after editing save it as .tga WITHOUT RLE compression (no idea what RLE means but it's vital). If the file started at 4,099KB it'll end up at 4,097KB. If it started at 4,097KB it'll stay that size after editing and saving.
2a) the .tga file will be 1,026KB or 1,025KB. After editing, if it started as 1,026KB, it'll end up 1,025KB. If it started as 1,025KB it'll stay that size after editing.
3) Reconvert the .tga file to .tgb by simply altering the last character of the file extension.
This is really all there is to start having fun with ship skins.
You do know that you have to insert the skin in proper protocol for the game to read it right? root folder>Mods>Whatever-you-name-your-ship>3do>ships>whatever-the-name-of-the-ship-you-started-with>new skin1o.tga file + new skin1o.tgb file.
Oh, and one last thing: these files MUST appear in the Mods folder AHEAD of the ship that uses them.
Here's an example: I skinned the USS Essex CV9 as the USS Bunker Hill CV17
rootfolder>AA_USS_Bunker_Hill_CV17>3do>ships>USSEssexCV9>skin1o.tga + skin1o.tgb
Have fun
Great days all.
First off: what ship is this? I went through the ones I have and can't find a match for what you've posted; I may not have the dl.
Having said that, I'm fairly sure there's a standard approach to skinning as I've done a few.
Before going on - BACK UP all files you're going to edit!!!
1) .tga is a standard file format while .tgb on the other hand appears to nothing more than .tga changed to .tgb. I use the app ViewIMF-V1_0_TGA Viewer to convert the .tga files into a readable format for GIMP. I use GIMP after I found my old version of PhotoShop 6 wouldn't handle the alpha channel very well.
1a) So, to start: convert the .tgb file into .tga by simply altering the last character of the file extension.
1b) Convert this file to a readable format for GIMP.
1c) Start editing.
2) This is important - the file sizes are fairly critical. You should see that the .tgb file starts life at either 4,099KB or 4,097KB; you can get away with 4,097KB. When you save the file after editing save it as .tga WITHOUT RLE compression (no idea what RLE means but it's vital). If the file started at 4,099KB it'll end up at 4,097KB. If it started at 4,097KB it'll stay that size after editing and saving.
2a) the .tga file will be 1,026KB or 1,025KB. After editing, if it started as 1,026KB, it'll end up 1,025KB. If it started as 1,025KB it'll stay that size after editing.
3) Reconvert the .tga file to .tgb by simply altering the last character of the file extension.
This is really all there is to start having fun with ship skins.
You do know that you have to insert the skin in proper protocol for the game to read it right? root folder>Mods>Whatever-you-name-your-ship>3do>ships>whatever-the-name-of-the-ship-you-started-with>new skin1o.tga file + new skin1o.tgb file.
Oh, and one last thing: these files MUST appear in the Mods folder AHEAD of the ship that uses them.
Here's an example: I skinned the USS Essex CV9 as the USS Bunker Hill CV17
rootfolder>AA_USS_Bunker_Hill_CV17>3do>ships>USSEssexCV9>skin1o.tga + skin1o.tgb
Have fun
Great days all.