New chimmney Smokes and bird effects version2.0
#57

cgagan Wrote:
stuka_40 Wrote:
cgagan Wrote:Hi,
I just installed your version 2 and I can't seem to get the gulls flying off the ground; I placed them in the shallows and on the coastline but they donnot take off, I can see them 'inside the ground' (bits of them...) I run a 411 SAS mod-activated game, any clues? Thanks,
Hi! if you read the readme file i wrote "you can hold F4 button on
keyboard + right mouse button to adjust the high of these objects (lift mouse up or down)."by the way the seagulls will not fly around they will only
hover on the air and will go down over water surface, and this will repeat, don't forget to download my environmental sound mod too.
:wink:
It is obvious that I haven't read your readme.file properly... I apologize. I still face problems though; I don't understand how am I to use the F4+right mouse click combination. I place the seaguls where I choose, de-select them, then press F4+right mouse click? I can't seem to be able to work this out, and this applies to smokes too. Your previous version has no problems. Thanks again for your wonderful mods,
THX for your comment, this is a 4.09m version mod, i don't know if it works with 411 SAS mod-activator or not, but if you can see them(birds)
i FMb then it works!as you said first place them where you want (i suggest place them at water surface, you can see them better) in FMB in 2D mod,
then zoom to max(the object is selected and blinking) then press Enter in your keyboard, to go 3D mod in FMB, press F4 and keep it down at the sametime push right mouse button and slowly move your mouse up to lift the object upward an move your mouse down to pull the object downward (during mouse movments you hold down the right mouse button + F4 button).

I suggest that you firsr place a smoke or the other birds and after you adjusted the height of the object, then change it to seagull!
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