Sidewinder Lock-on
#2

I'm not familiar with the inner workings of the histomod however since they were based off an earlier missile code that was developed into the missile system in 1956 I would say that this probably applies... You don't have to hold down b. You press it once to switch between different modes. On/Off/Auto. In on mode you should hear the sound, if not then keep going through the modes until you get the sound. Then if you are within decent range of the target and they are quite directly infront of you then you can get a lock sound.

The rest that I'll mention here may not apply to histomod as it's an earlier version of the code but it might be helpful I don't know. You need to be behind the target unless it's a piston aircraft. You can't be pulling over 2G for the AIM-9 or the missile will be a dud. Useful flight envelope range is around 700m to 2500m. Any further or closer and it's not very useful.
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